Project. Calculus III for Computer Science
Math 2605 K1,K2 Fall 2010
General instructions:
Form a team of 3 members to solve the project, and send me an email with the team member's names.
You may use the programming language of your choice to implement the methods required and obtain
solutions.
You are allowed to use basic matrix operations like sum, multiplication
or transpose provided by libraries,
macros, etc. but you are not allowed to use any library or program as a "black box" to obtain your
solution. For instance, you cannot
use x=b\A or x=A^(-1)*b or x=inverse(A)*b
to solve Ax=b.
Each team should write up and turn in a printed report, and send an electronic copy of the report.
You should follow the guidelines for the writen report in the checklist below.
Due Date: Tuesday, November 9th.
Find the project problems here .
Checklist for Your Project Report
(Based on list by Tommy Ratliff)
Directions:
- Please attach this page with a paper-clip to your report when you
turn it in.
- This list will be used to grade your assignment, and will be
returned to you with comments.
- Please feel free to use this checklist as a guide for yourself
while writing the assignment.
Does this report:
- clearly restate the problem to be solved?
- provide a paragraph which explains how the problem will be
approached?
- state the answer in a few complete sentences which stand on
their own?
- give a precise and well-organized explanation of how the
answer was found?
- clearly label programming codes, diagrams, tables, graphs, or other visual
representations of the math?
- define all variables, terminology, and notation used?
- clearly state the assumptions which underline the
computations and explain how each formula is derived, or where it can
be found?
- give acknowledgment where it is due, including appropriate citations?
- use correct spelling, grammar, and punctuation?
- contain correct mathematics?
- solve the questions that were originally asked?
Comments:
Find the project problems Here